Character Designer & Concept Artist specializing in video games, comics, and editorial illustration.With 10+ years of professional experience, I specialize in character design, concept art, and visual storytelling for games, comics, and animation. My work spans international clients across multiple studios and freelance projects — from full character pipelines and turnarounds to comic production with consistent weekly schedules.
I bring strong fundamentals in anatomy, color theory, and composition, combined with the discipline to deliver within deadlines, style guidelines, and production constraints. Whether working within a defined visual framework or building a world from scratch, I adapt without losing quality or consistency. Currently Art Director on Weltengeist, an ongoing fantasy comic project, and open to freelance and full-time collaborations. Contact: [email protected] |
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